| | |  | STUDIO GHIBLI LIBRARY | Home » » » Hikaru no Go, Vol. 13 (Hikaru No Go (Graphic Novels)) | | | | | | | Description: | | A normal sixth grader who finds himself dealing with a centuries-old ghost and a board game that's even older.Hikaru and Sai are both scheduled for matches with their greatest rivals--Akira Toya and his father, Toya Meijin. How will Sai play without revealing his secret identity? And will Akira's father stand in the way of Hikaru's long anticipated rematch with his son...? The suspense is getting unbearable! After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness. In his pursuit of the "Divine Move," Fujiwara-no-Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed Go prodigy Akira Toya! | | | Product Details: | | | Author:
| Yumi Hotta | | Paperback:
| 210 pages | | Publisher:
| VIZ Media LLC | | Publication Date:
| October 07, 2008 | | Language:
| English | | ISBN:
| 1421515091 | | Product Length:
| 7.52 inches | | Product Width:
| 5.15 inches | | Product Height:
| 0.66 inches | | Product Weight:
| 0.44 pounds | | Package Length:
| 7.3 inches | | Package Width:
| 5.0 inches | | Package Height:
| 0.5 inches | | Package Weight:
| 0.4 pounds | | Average Customer Rating:
| based on 3 reviews |
| | | | Customer Reviews: | |
Average Customer Review:
( 3 customer reviews )
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Most Helpful Customer Reviews
A very well written manga that has been an excellent seriesOct 01, 2011
By Pablosan This is a great manga. It is a great story with excellent artwork and great character development throughout the series. It is also suitable for all ages.
If you don't know anything about the game of Go and how it relates to Japanese, Chinese and Korean culture, this series provides a nice introduction to that world wrapped in great story-crafting and artwork.
Awesome.Jul 18, 2011
By Robert P. Beveridge
"xterminal"
Yumi Hotta, Hikaru no Go, vol. 13: First Professional Match (ViZ, 1998)
If you're at all surprised by the identity of the character Hikaru is slated to play in his first professional match, more power to you. What DOES come as a surprise is what happens after Hikaru gets to the match... which leads to an outcome no one could have seen coming. (It can't really be considered a spoiler given that the title of vol. 14 is "Sai vs. Toya Koyo", can it?) As is usually the case, Hotta takes the usual shonen manga dynamic (battle, gain power, battle gain power, repeat ad nauseam) and gives it a realistic spin, with well-drawn characters who change and grow from volume to volume--even the minor characters. A fantastic series so far. ****
0 of 1 found the following review helpful:
Hikaru No Go 13Jan 27, 2009
By Lee Chilcs I have enjoyed this series and this book was a nice addition to this series.
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