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NARUTO SHIPPUDEN KAKASHI CHRONICLES TEE NARUTO, VOL. 27
 

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Hikaru no Go, Vol. 2 (Hikaru No Go (Graphic Novels))
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Hikaru no Go, Vol. 2 (Hikaru No Go (Graphic Novels))

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Description:

Volume 1 of Hikaru no Go left off with Hikaru half-heartedly going to a school festival and finding a pick-up game of Go with Kimihiro Tsutsui. This sets off a chain of events that introduces Hikaru and Sai to a new world of people. Meet Tetsuo Kaga, a Shogi punk, the sophisticated members of the Kiao Go Club and the optimistic few of the Haze Go Club in this new volume of Hikaru no Go. As enticing as the Go games are, the upcoming tournaments and behind-the-scenes politics will also leave quite an impression.

Features:

Author: Hotta, Yumi


English


Product Details:
Author: Yumi Hotta
Paperback: 192 pages
Publisher: VIZ Media LLC
Publication Date: October 12, 2004
Language: English
ISBN: 1591164966
Product Length: 7.52 inches
Product Width: 5.02 inches
Product Height: 0.65 inches
Product Weight: 0.43 pounds
Package Length: 7.4 inches
Package Width: 4.9 inches
Package Height: 0.7 inches
Package Weight: 0.35 pounds
Average Customer Rating: based on 2 reviews
Customer Reviews:
Average Customer Review: 5.0 ( 2 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

5Hikaru No Go Volume 2Jul 14, 2011
By Andrew S. Burns
This volume was yet another peice of the masterpeice of this series known as Hikaru No Go. If you enjoyed any of this series then this is a must own. I highly recommend this series to new readers of manga and to the individuals who read this manga to purchase this volume.

5It's working.Jun 10, 2011
By Daniel Carney
I am a Go player and wanted to increase my children's (ages 4 and 6) interest in the game. They play a version called "capture Go", where the objective is to capture your opponents stones. I was first introduced to this version in Yasutoshi Yasuda's book "Go as Communication: The Educational and Therapeutic Value of the Game of Go" and thought it'd be a great way to start my kids. Only problem was they weren't that interested, until they read about Hikaru! Now they ask and we play Go once a day. We also purchased the first volume DVD.

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